Abstract


This study designed a programming workshop for adult women unfamiliar with programming and investigated how it could improve negative images of programming and electronic devices operated by programming. The workshop provided an opportunity to create sensor-activated message cards that play music, aiming to make programming more accessible and achievable for participants. In order to examine the workshop design, 4 participants joined the workshop and evaluated the impressions through the Semantic Differential method. Changes to their images were also asked using open-answer and multiple-choice questions. As a result, the workshop tended to shift the images of programming and electronic circuit boards toward more positive views, but their feedback also highlighted the need for more open-ended, creativity-driven content.

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